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Cute game. I see it more of a prototype, I would have really loved to see more levels, types of enemies and  a more polished presentation, cuz I think it can really be fun, but alas, the time in a gamejam is so short. I really think this concept can work well on a mobile game since all the actions needed to do is to move. I tried to run through the game avoiding all enemies and I managed to make it with 0 scratches till the end :-) It felt good. The following run I tried to attack the enemies.  I think it would have made the game more interesting if you knew how many actions the enemies had before you could move. It could add an interesting twist on strategy, similar to how "Into the breach" works. But still really nice concept and I really like the art choice!

(+1)

I was hoping someone would try to play with the mechanics and go with a pacifistic run through. I've never done anything mobile, but I see how it would work well there. I thought about letting you know the enemy number of actions, but never got a chance to implement it.  I think it would make it a bit more strategic while also still having the random chance between turns. Would have to play test it.