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(1 edit) (+1)

The level design, mechanics, and music choice are just massive fun. The chaotic nature of the game really shines through it all. Massive big ups.

Personally, I would prefer to lower the intensity of DoF, or at least have an option to turn it off. Also, a last-position recovery mechanic is nice to have imo.  Still, it's not that disruptive and the game still has a lot to offer. Well done.

(1 edit)

I'm glad you enjoyed it! Those are some great suggestions, I'll add them next time I work on the game. Thank you for the feedback and for playing!