Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I think possibly restricting the players movement to only a few moves per turn or making it so that only 3 dice are used to determine moves could allow for a more challenging and enjoyable experience as currently the player can just stab one skeleton and run away. If the player had a more restricted set of movement options it could encourage more forethought. I love the move randomization as a mechanic and the DnD miniature aesthetic.

Please continue to develop this.