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For the bug I saw that last minute and have a fixed build ready but didn't have any time to upload. But yeah thanks a lot for your kind feedback in retrospect the timer for the turn doesn't make a lot of sense and could have probably been skipped as well.

For the dice there are currently only 3, which behave differently but overall it stills depends on you rolling higher numbers than lower numbers. That's why they still feel kind of similar.


The only difference is that the Hell Dice (ha really strong increases if you hit a 6 you get 120 followers), where as the Nature Dice can't add more than 20. Additionally the Hell Dice causes you to permanently have one dice less where the Nature Dice causes the opposite.

But yeah thanks for the nice feedback and we'll see if we ever add more dices to the game.