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I love golf games, so I was excited to give this a go. Very beautiful art and the physics work great. Of all the effects, the scattershot was the hardest to work around. Overcharged and jump shots were fun to strategize around. The cube shaped nature of the dice ball incentivizes riskier and stronger shots, though I sent the ball off the course many times.

My only suggestion would be to make the 5 another interesting effect rather than no effect, to make it even more unpredictable. With that, maybe randomizing the side of the die on the first shot would be fun.

I enjoyed this one quite a bit, very well done!

I had many ideas for effects but I quickly realised I wouldn't be able to add them all in time. The scattershot was a last minute idea to fill up a slot on the dice and is subsequently my least favourite. I was going to have an effect on all 6 faces, but I decided to give the player a chance at having a break.

If I had more time I would definitely add more effects (and more interesting ones) and I would randomise which effects were on the dice too for more variety.

Thanks for the feedback :)