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(2 edits)

As a pianist myself, I LOVE this concept. I'm in a sort of rut where I'm not improving as much nowadays, and I actually think this game would be the thing that would get me over that hump. In particular, the visual feedback of what mode/scale to use in the context of real songs like this is an incredibly valuable learning tool that I could see myself using as a practice aide.

I REALLY want to see you expand on this. Some initial suggestions:

  • MIDI integration (so you can use a real keyboard).
  • Visual feedback when right/wrong notes are hit.
  • Make note timing optional so players can focus on hitting the right notes intuitively.
  • Real chord/scale names to accompany the visual scale.
  • Ability to change tempo (lmao Giant Steps).

All in all, this has so much potential to be a real practice tool (in addition to it actually being fun and approachable, maybe even as a non-pianist). Fantastic job!

The game actually does use MIDI under the hood as its level description format, so we're not far from being able to support MIDI keyboard inputs.

Thanks for the feedback, these are all excellent points!