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(+1)

Looks great and has a nice charm to it, but having no gameplay is a bit of an issue :)

Thanks for the comment. I agree with you. I wanted to give the players fun through strategic choices, but I couldn’t put a lot of features related to it (multiple skills and skill combinations, random level-up rewards, items, etc.) There was a plan, but I made the mistake of estimating the time it would take for development.