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I cannot without violating the rules of the jam. We are trying to figure out why it wont work and see if it is fixable. If it isn't we will just remove it from the jam and post it normally.

I had a similar problem with my webgl upload, go to Edit >> Project Settings >> Player >> WebGL >> Publish Settings >> switch Compression Format to disabled

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are these settings in unity? Because we got an unpublished build working almost immediately after the Jam.