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Pretty game overall ! 

Though I spotted a bug, if you select a tile and rotate it and rotate the camera aswell, the animation of the dice upon hitting that tile is going in the wrong direction (I think the two rotations are added somehow but I'm not even sure)


Also other than that, I've managed to do some levels without using some tiles (especially in a level where you introduce a new tile, you should force the solution to use the new tile)

Thanks! We didn't have that much time for testing but thanks for pointing those out, we'll look into them. As for level design, i think that's alright, offering the players new ways to solve situations with only the tools we give them is pretty cool in my book xD.