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The reach the number sound effect is really loud compared to the others and sometimes you hit another dice while trying to kick of one (not sure if that is intended or not).

Also the dice has to be perfectly on the huge dice to count meaning if it leans on another dice and isn't completely on the ground it doesn't count same with dice that are still jumping resulting in repeating the sound effect a lot of times.

The only thing it misses is some kind of goal besides trying to get a high score. But overall really creative idea and very well done the visuals look amazing :D.

Yep, I agree. I normalized the sounds, but guess that one could indeed have used a -20dB cap instead of the -10dB one. Dice not counting (they can sometimes land on he edges and even stay there) is intentional, but I also see how it could be confusing. Originally you'd flip them with a playing piece, but couldn't get the controls right, so you would have toppled most of them automatically.