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I have been personally watching various creators play this game for pretty much a year, and I've been wanting to play it myself, and I was not dissapointed whatsoever. Even after knowing every in-and-out of the game after having watched (on repeat) every section of it on youtube, my experience was in no way dilluted or made worse. What I found quite peculiar however, is that even after exploring pretty much everything, there were only ever 2 places I never quite got around to stepping foot in....My descriptive skills are terrifying so, bear with me. When you get past the riddle-door at the beginning of the game, after speaking with Adrien, to get a floor tile you have to enter through the bloody cracks in one of the rooms, which leads you to the tunnel complex the trapped starved butlers escaped to. When you are JUST about to find the exit into the room with the dying butler and floor tile, if you stick to the far left corner of the wall, you can (FAINTLY) see another room in the distance, are you supposed to be able to access that room? You can't see the tunnel from the room that is adjiacent to the one you're ACTUALLY about to enter, so...what's up with that? My second curiosity is about the....heart key. I have tried to find meaning in almost every. Single. Little thing that happened in the game and maybe hope that it all leads to some sort of puzzle I'm supposed to solve, but I just simply couldn't find it. It may not even exist for all I know, however, after watching walkthroughs from older versions of the game, I noticed that the Heart Key doors didn't actually always tell you you needed a Heart Key, in the earlier versions it just told you it's locked tight...thus this couldn't be a coincidence unless it was all a huge bamboozle. Out of moreso curiosity, does the Heart Key actually exist/is it obtainable? Other than those 2 oddities, the only thing I have to say is. 5 stars. A pixelated game that spans roughly 2-3 hours has kept me more entertained than pretty much every single other AAA game, regardless of how much I've enjoyed them. No game has kept my attention so much and has pushed me to investigate the little things even more, and VERY FEW GAMES that I've played come and achieve the character development that this game does. I was pretty much, in one way or another incentivized to always feel a certain way for all the characters, regardless of whether or not I liked or hated them, I was never in a position where I was truly indifferent or didn't care. And this, in my humble opinion, is what genuenly makes this game so great. 10/10. Anything less would be doing this game an injustice.