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First off HOLY CRUGENOLY I DID NOT THINK I'D LOVE THIS AS MUCH AS I THOUGHT I WOULD. It was admittedly janky and I found myself clipping through objects and charters once or twice but that was expected since this is just a demo. The thing that most impressed me was probably the Ronald fight, it was a bit to long and one of his attacks was very easy to cheese but apart from that - perfect. A lot of his attacks seem kinda unfair at first but there was always a trick to them (idk if it was intentional or not). The dialogue was also very impressive, none of it felt forced and most importantly the jokes where funny (except the NFT one that's not gonna age well). 

My main problem is that the most the puzzles weren't really puzzles, it was more of just do thing. Like trying to find the switches behind the trees was trial and error and nothing else. Another minor issue I had was some fights felt unbalanced for example some enemies started with a hard attack and then their next attacks are much simpler and easier to avoid. Also Mescla felt really unfinished but that'll be because its a demo, right?

oh and also you deserve a gold medal for the idea of chatting to enemies after you've beaten them through a random encounter.


fav music : To the bones (es funky)

           : Water paths (es atmospheric)

           : Serious Ronald (es good boss music) 

Ik this is a long comment but i really feel like this game has so much potential. (Also i definitely didn't make an account just to post this)