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(1 edit)

Hello!

I loved the game's proposal, I loved the art style and the atmosphere of the game, the mechanics are simple but were very well explored in these stages, a personal suggestion that would bring more competitiveness to the game would be to add a timer and a ranking with the best times for each level. It would make me want to replay the game and try to finish the level faster.

In the last phase I felt a despair when the screen started to shake, if that was the goal, it was very well done, I ran as fast as possible to finish hehe!

I loved playing the game, I'll keep an eye out for the next updates!


Note: I found two bugs that are basic but it would be interesting to fix them, follow their video.

The first is an enemy that is without movement in the first phase, and the second occurs when you have a life and end up passing the final gate and dying having to restart the level, and when you have 2 or 3 lives this doesn't happens.

(+1)

Thank you very much for your feedback, I'm glad you liked the game.

I will definitely add these suggestions on making the game more competitive!

As the game has a simpler style in the arts I wanted to bring some effect with the cameras and lights. That's why in the last phase I put this effect to draw attention to the game and give that feeling of: I NEED TO RUN!