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I'm debating if the game's pacing was too slow or it was trying to tell too big of a story, what do you think?

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I think the length of the story is more at fault than the pacing. There was just so much going on in the story, and just as soon as I thought I reached an important part it would shift over to Oldhar or an entirely new part of the world would appear. The pacing, on the other hand, didn't really stick out to me in a bad way.