Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This game plays upon my specific fears of the deep ocean and being locked in a tiny space, which makes it perfect before-bed playing material. Every single aspect of this game was top notch from the sound design to the visuals. There wasn't a single scare that didn't get me. It took me a while to realise what I had to do (I didn't realise that the map is divided into quadrants which affect the co-ordinates on the display) but once I did I was on the edge of my seat!

From the moment I opened the game I never felt safe - the pacing here is phenominal. This is one of few games to make me feel genuine paranoia. I felt a constant need to keep my little sub moving, checking over my shoulder even though - as far as I could tell - I wasn't being chased by anything. I'd be surprised if there were actual enemies in the game to avoid. The sound design is so good that they could have just been suggested to me.

I was so glad to be done with the game that I almost missed the secret co-ordinates on the end credits screen...

Dare I wonder what they lead to?