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Day 3 (7th of July)

Today I didn't achieve much, I spent the majority of my time trying to create an asset that resembled a farm and fit with my current art style (I'm still not 100% happy with it but it will do for now) 

I also added the functionality to the building selector, the idea for this is that you will be given an option of two buildings and you select the one that will have the best effect on both of the scores. Currently I only have two buildings so there is only one round (The round indicator is still a placeholder) I'm hoping to have at least 5 rounds completed by the end of the jam, so that is another 8 buildings.

Here is a gif of the selector and the new farm.


And just for reference here was my first farm design:

I'm still not sure which one was better, although I think the newer one (shown in gif) matches the style of the power station better.

Thanks for all the feedback on the art style, I wasn't sure if it looked that good, but you all seem to like it :D

Well that's it for today, as for tomorrow I will try and implement the round system (It is already half implemented) as well as add a few more buildings (or placeholders) in order to test it.

Hope everyone else is progressing well with their games, and most importantly having fun!