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Hi, during development I encountered the same bug, still trying to solve. The length of the corridors should affect the psyche, as if in the dark something is long and empty, but I will reduce the distance from car to car. You were in the middle of the game. I'll release a bug fix tomorrow, hopefully it will work out. Most likely I will remove hammers, look strange, fill the levels. I released the game earlier because I needed to know how it would be evaluated in an almost finished form. I hope you like the final version :)