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First off, game crashes when I press the restart option after a death. Other than that, it's difficult to see bullets and where you are with the various colors without turning background to 0%, problem exists more so on the stage leading up to the boss that the boss itself. Some of the bullet hell sections on arcade are a bit hard for me but that may just be my personal inexperience rather than anything about the game. The options provided with the customizeable extra lives and the background visibility are appreciated. Nice to see remilio returns.

Thank you for playing!

The crash bug has been reported and detailed on the game page description. I’ve located it and will be pushing a postjam fix alongside some optimizations and visual effects.

I did foresee that bullet visibility may be an issue which is why background opacity setting exists, it’s good to see it was a necessary option after all - and accessibility is an important concern of mine so I’m happy to see you liked it!

Arcade Mode is definitely meant to emit a faster pace and stage progression than Touhou which is reminiscent of older and less forgiving retro shoot-em-ups. However, I’m balancing it and also Gentle to appeal to bigger audiences.

The original concept had longer dialogue which details the characters’ relationships and dynamic a bit more, but time constraints scrapped that. I’ll probably implement it in the future.

Once again, thank you very much!