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Honesly blame the URP pipeline for how good it looks, the subtle bloom and how it handles HDR emissive colours makes anything look wonderful.
I was half tempted to do HDRP but I have had many issues with it in the past, but it can look even better, if a lil too bright. And if you are gonna use it yourself, a lot more shop assets are compatible with URP than HDRP if you ever need to use them, I went with URP simply in case I wanted to use a low poly water asset I found on the store.

But thanks!