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Good game. Each game that draws the player enough to complete it deserves the name of a good game. And if after finishing the player does not think like "this time was wasted, I was disappointed", the more the label of a good game deserves.

This is also the case here. The game is short, it might seem, but with such a simple game play, visuals and linear storyline, the game time is perfect.

The first impression the game makes is deceptive. Well, another RPG Maker's forge game with its own but crude graphics. Probably with a lot of flaws and only the first 5 minutes is ok and then poverty. You have to overcome this feeling and give the game an additional 15 minutes. The graphics have their own style, which, combined with the amazing music, texts and stories, creates a fantastic atmosphere.

The combat system that is super crude is actually a storytelling tool. The creator came out with this idea fantastically.

The story itself is told quite dynamically. Between a new friendship and the death of a friend, he can literally pass 30 seconds.

If someone creates in RPG Maker, they should play Franken for inspiration. It is especially worth checking how the story narrative works in the combat system. It was done masterfully here. It is also worth playing for the sake of music. There are notes here that are in vain to look for in other productions in rpg make and here prove the strength in creating a specific climate