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(Sorry for taking so long to reply to this comment, I got a little distracted from this game jam)

I so should have done gamepad support. It would have literally taken five minutes, yet I didn't think of doing it :-(

Also, you're right - blind gameplay (especially in the industrial area) was something I didn't really consider was completely awful. I think my excuse in my head at the time was that it was "memory based" and the player would die there once or twice and then have it in their head what to do, but that probably wasn't the case for most people. It just added to the difficulty of an already incredibly unbalanced game.