That's fair! I've had this story in my head for a while, so I guess in my head it couldn't really ever end well lol but, in one ending, less people are hurt? Which I guess could be considered the "good" ending. But that might just be my way of looking at it.
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It's hard to explain what the problem is, but basically I liked the main character a lot more than the others so I didn't want a horrible and sad ending for him, I just wanted an ending where she was happy. This was like the ending of dexter only worse since dexter was happy to die to let his son have a normal life (I thought this ending was realistic, but it could have ended in a different way, you know? I wish had a choice in this ending)
I think you made a very cruel ending to mercredi but maybe you didn't even realize it since she seemed very calm at the end, imagine how miserable someone would feel knowing that they can't control their impulses and can end up killing whoever they love at any time, imagine how much she hates herself and the anxiety she can feel, thinking about it I think it even makes sense for her to stay calm at the end since she should be wanting to die right now. I think anyone playing this and understanding the situation would be very sorry for her. It's not that this ending is bad, a lot of people like sad and darker endings like this one, but it's not my case, that's why I was saying there should be 2 endings
Yeah, it was definitely supposed to be really dark, and an ending that just sort of gets worse the more you think about it. Mercredi's story has a sad ending, and I don't know how I could give her a proper ending that doesn't end in her dying or hurting more people. I might try to bounce around the idea of a "happier" ending, though.
Maybe if she had some sort of "treatment" for hybrids it could have a different ending since she shouldn't be the first case, or maybe she could better control these impulses with the help of her father. If it doesn't end like this, I can only imagine that she would keep killing until she was arrested and died. Are you still going to change something or have you finished developing the game?
Well, in this world, hybrids aren't too uncommon, but it's usually between two herbivores or two carnivores. I'm sure there have been cases of both mixing before Mercredi, but I'm not sure many people would know how to treat the issues she deals with, let alone if people would really be able to tell if that was the way she is, naturally, or because she's a hybrid. But, yes, I think I'm probably done with the game. I feel like I said what I needed to say and got Mercredi's story done. I might, might make a secret ending, maybe a more positive one, but I once again just sadly can't really see a good ending for her. I've had these characters and this story in particular in my head for around 2 years now, and, while I had several possible endings in mind, I had realized most of them involved Mercredi being rewarded for this bad behaviour rather than learning her lesson. While the ending I went with is probably extreme or upsetting, even, she got punished and she was okay with it.
A secret ending looks really cool. So if she "learns her lesson" she won't have self-control problems anymore? I think you are forgetting the fact that they are not humans. In beastars for example I don't think there is a death penalty for eating someone and there's even a race that doesn't consider it a crime but just nature ( not that it needs to be beastars, i just think you're giving them too humane treatment ) let me know if you feel a little upset with me questioning so many things in your game, is not my intention, i think you did something amazing and unique here.
That's a fair point, but I think that's when morals get brought into question, which is something I wanted this game to make the player wonder. What deserves a death penalty, if anything? I'm not upset with you questioning anything, I apologize if it came across that way lol but I'll definitely see if I can figure out something to have a slightly more positive ending. If I can, I'll update with a patch, and, otherwise, I won't change anything.
I have an idea to get those writer juices bleeding-I mean flowing. What if she essentially goes to therapy? An insane asylum, but for carnivores and the like? This couldn’t have been the first time a carnivore simply lost to instinct...
...right?
again this is to spark ideas up, I’m not saying you HAVE TO do this, in fact I’d prefer if you didn’t. I’m fine if you do, but...yknow, think on it.
also if it’s not apparent I didn’t actually see the ending yet
Well, in my country there is no death penalty lol, it's not your fault i started thinking about how i would feel if i made a game and someone came to question his logic and I already talked a lot, i thought you might have been a little upset (it was just my anxiety talking, i have serious problems with that) But anyway, i was going to suggest a neutral ending when you talked about secret ending like giving her some kind of "psychological shock" to make her review her actions and stop killing, since she spent 10 years in prison wondering what she did, does she regret it? and in all the years she's been in prison, hasn't she killed anyone because she regretted it? Or maybe she can stop if something really bad happens to her friends because of her, something that makes her think about what she did (like hurting cosette since she loves cosette) so she can stop killing all you need to do is find a way to change your mind (with the psychological shock, maybe some trauma or maybe some treatment because I honestly couldn't accept that there is no treatment for carnivores in a world where they live together)