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in the next release there will be a lots of optimization. I think a big part of it is due to unnecessarily higher resolution meshes, especially for things like armors.

I have reduced the complexity as well as the texture sizes quite a lot so hopefully it will run a lot better. Also did some optimizations in how certain things are drawn. I have experienced an fps increase of of least 20%. Hopefully you gpu won't have to struggle quite as hard 🙂


Also thank you for taking the time to comment and feedback, very much appreciated!