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Hey there Javier! This is CM Adams the composer/sound designer for New Terra. I've worked with generative music before, but due to time constraints, I decided to opt for a more meandering organic piece. The music itself is basically one long synth improvisation that came together through continued recording and rerecording with heavy post production to make it sound more complex and through composed. In general, the aim was to make something self referential and melodic but complex and layered enough to help with atmosphere since the game is mostly text.