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(+1)

Thank you for the feedback! I have gotten multiple issues with mission 3. I have some ideas to fix it. For one, I should add a skip button to the cutscene with the man in the wall. After seeing it once you shouldn't have to see it again. For two, I'm working on fixing the AI of mission 3's beast,  it's unpredictable at the moment. Horror games and even adventure games should have an aspect of predictable to them, so that AI is getting an overhaul. Thank you so much for playing the game. (Also thanks for the bug with mission 2, I'll add that to things I need to patch.)