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The game concept is really  cool and this feels very developed - doesn't feel like some unfinished demo, feels like a proper game. Only complaint is that the amount of enemies is insane and should ramp up more gradually - maybe like the rounds in COD Zombies or something. I do also wonder how this relates to the theme of Upside Down/Inside Out?

The Upside Down element was heavily inspired by stranger things (ya know, the upside down) and inside out was quite literally being inside a building and having to survive to get out