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The idea of the game is sick, the art is charming and I love the control scheme of zipping around, but the level design is way too tough for a first level and most enemies don't have any indication for attacking so they end up blindsiding you most of the time. I do however also really like the idea of powerups being chosen and the level design changing. Different endings are cool but I find the game is too hard to actually see them.

Thanks for playing, sorry you found the game hard that was mainly my fault. I didn't think about balancing too much after a while as I was used to it so I never changed it. Hope you enjoyed it regardless though.

The idea's sick, it just needs refining.