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Hi there, really loving the feel and direction of this game, there is definitely massive potential and i would love to give some feedback to help you get there! 

Some bugs/improvements i would like to report:

When dying or using the rune stones(not sure what they are supposed to do) my characters hair is changed in colour and style. Even when loading a previous save the changes do not revert and there is no way to re-customize the character (that i know of) in game.

The lack of clarity for what plants can be harvested for fiber and what trees/rocks can be farmed makes it difficult for new players to know what to look for.

There's a trail of smoke instead of a shadow for the player character.

Some keybinds/imputs are not available to be changed such as roll.

Setting changes such as the size of pregnancy/cum inflation take a long time to apply in game.

Sometimes nothing happens on defeat and i stay alive even at 0 health.

Maybe a health bar would be useful (seems like there is one for the ogre in the video you posted above), when i first started i spent nearly 5 minutes straight whacking some orc at the top of the hill and he still didn't die ahaha. I get that the game needs to get harder but just giving the enemy a bunch of health doesn't really feel great personally. I would much rather verse a more aggressive opponent with different attacks (not easy to do but definitely something to work towards if you want the combat to feel more meaningful).

The armored demon guys inside the doorway/dungeon are not aligned properly during intercourse.

The first tier spell "dash" does nothing. Also i know this is the demo but exploration still felt pretty meaningless. Instead of unlocking magic via skill points maybe finding magical tomes/books would be more exciting and reward exploration. Also this can apply to finding new weapons or crafting recipes etc.

There is no way to hide the UI during sex scenes which ruins the immersion (toggle HUD/toggle Inventory has the same effect of bringing up inventory). Also the lack of butt physics during intercourse looks strange.

Some weather conditions cause a glossy glow to everything (environment, character, enemies) which doesn't seem right, maybe just after raining or swimming in the water that effect should be applied.

Loot drops rolling down the hill can be a little annoying but nothing major.

Some clothing clips through the body (mainly bra and panties, the latter of which can only be seen from specific camera angles).

Maybe could have a stat specific for increasing magic damage or add it onto intellect, but having it on strength (i guess that's how magic scales currently?) also works.

The skill "Strongman" which increases health by 25/50/100 is just a straight up better way to invest skill points than getting stamina (yea stamina also gives health regen but not a huge difference). Maybe have it as a percentage rather than a flat amount would make it so it's better scaling later on and not just something to get early instead of stamina.

Sorry for the huge post! Thank you so much for creating this and taking the time to listen to feedback. I wish you all the best and if you ever want advice or more feedback i'd be very willing to help.

Love the game and looking forward to see more!

Wow, thank you! Excellent feedback! I hope to have fixed at least a few of these things in the next version (some of the things you mentioned where placeholders i hadn't gotten to yet).

Might add a slider for pregnancy duration so the player can control it themselves.

Skillpoints for exploring is a good idea! I already planned on making exploration more interesting/rewarding (the island is more or less a demo placeholder in itself to test all the systems), using skillpoints as a reward would further increase the reason for players doing it :)