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Voiceover work is 10/10; I'd be interested to see how you managed that under the hood!

Hey Tricore,

I had the idea roaming around in the mind and considering we don't get voice over games much in a game jam I made it. Once the game script was made I started designing everything. First I completed my whole game without voice acting and then we started with the voice over process. I assigned my comrades to different players and once I received the audio recordings I noticed that as we had recorded audios from our own homes there was a difference in the output sound volume. So using Audacity I bought every audio nearly to the same volume as others and implemented it in my game.

Thank You for trying out Attack on the Seaside!! I hope you enjoyed the journey<3