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Reflect Raider provides a simple yet addictive gameplay experience, with easy to learn mechanics, upbeat music, and accessible visuals. The layout of enemies allows the player to decide how difficult their playthrough will be, since the challenge increases the closer you get to multiple turrets. While gameplay feels slow at times, the difficulty increases appropriately, requiring the player to carefully maneuver to best protect themselves later on. The timer gives a small added challenge as well as a sense of urgency, which is a nice addition, albeit frustrating when the play movement is so slow.


One small personal challenge was the use of WASD + arrow keys, as they were assigned differently than many popular PC "twin stick" games (Binding of Isaac, etc). But that speedbump was easily overcome with practice.


Music: 4/5

Visuals: 3/5

Gameplay: 3/5

Design: 3/5

Overall: 3.5/5


Would certainly recommend for a fun quick play. Nice work!


Our game is called Homeward and like many other submissions, is a level-based platformer. Assume the role of Mort in his quest to get home before dark. While a bit had to be rushed, and a bit was unfinished, but ultimately the experience we wanted is there and we're proud of what we accomplished in a few days. Please check it out and enjoy! Windows and Linux builds available.

https://piloneconsulting.itch.io/homeward