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(1 edit)

Update: The new build system is finally done! Tomorrow's post will cover all about the development of the new grid system and how it can be used in Triangle Shooter. 

I have updated my plans on what needs to be done before release:

- Shop System (Get all the upgrades done)

    - Banking System (Currrency)

- Score System (Calculate score based on time and kills)

    - Leaderboard System (Competitive)

- New Movement System (Possibly in order to make the new build system more smooth)

- New Enemies (Increase Difficulty)

- Polish (i.e. Enemy Death Particles, Player Death Animation, Main Menu, Difficulty, etc.)

- Bug Fixes (Can be found when the demo releases)

Yeah...At least for now, we will be dropping the idea of a Quest System because it would take too long to implement for a game that I don't know how much success it will have (not that I'm looking for a huge success in this game). If I see that many people enjoy playing the game, I will bring back the idea of the Quest System to increase the competitiveness and difficulty of the game.

Hope you guys will like this new build system! See you tomorrow!