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While this is already quite a beautiful and complex game, I see that the procedural generation is a bit rough, still. For instance, on the second level of the cave that is due-east of town, at least 75% is walled off from where you enter. I believe the seed number is 2708623202, if seed number appears in the bottom-right of the pause menu with version number and that. I have also had bodies of water block off a large part of a cave, but can't cite a seed number.

I think it would be really useful to have an option to blow up the mini-map to full screen, as well. At least for me. I tend to venture pretty far on occasion and forget the exact direction/location of the town. Thank goodness my character has never died under these circumstances, lol.

Cool, I will take a look at the seed that you provided to see if I can make some improvements to the generation algorithm. Also adding a larger map would be a good idea. So I will take a look at adding that as well.