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    Hello, based on the suggestions I sent to you before, I have made a more 

detailed explanation. 

I have a lot of suggestions about spanking and its related 

content. I hope you can read them. Thank you very much!

About Spanking:

    The core element of the game is spanking, so consider it the most important 

element to save you time on other elements. Of course, you did that; 

Here, I 

will put forward my idea for spanking (I am from China and not familiar with the 

specific information of foreign facilities, so I am sorry).

about Spanking scene:

    First, the scenarios in your current game include the following 

    School and yard, dormitory, apartment, old school, recreation center, 

shrine, train station 

    1.School can be considered as the main place for spanking, because according 

to current information Kana is supposed to be the head of discipline and has a 

lot of power in the school. For schools: classrooms, hallways, health care 

rooms, teachers' offices, clubs, courtyards, and other areas of the school can 

be used for spanking incidents: 

    For example, being late for school and leaving early violates school rules; 

Some people play with mobile phones and eat in class, or contradict the teacher; 

Shouting and fighting in the hallways; Poor club members; Running naked around 

the yard. Punishment can be done in any place (health room, classroom, teacher's 

office, club, or even outside). The plot can be very unscientific, very 

unrealistic, after all, the snowman is the bold kid running around the school 

naked (which makes the plot thousands of times more imaginative).

    2.The 

dormitory has a wide scope of management, from safety to life to study. If Kana 

was in charge of the dormitory, the students would have a bad life. But dorm 

rooms may be the only chance for students to spank Kana. 

Time rules, content 

rules, security rules and weird privacy rules can all be grounds for spanking.   

    3.An apartment is similar to a dormitory, but it is a place for children, 

parents and teachers. The parents usually beat more than the teachers. Most of 

the content included teachers' home visits, students' bad grades, being called 

to the office to inform their parents and so on. 

    

4.The content of the old school has not been determined. 

    

5.According to tic-Tac-toe, Kana is used to spanking her players (though to 

satisfy herself), so recreation centers such as sports clubs, massage spas, and 

libraries can incorporate spanking scenes.     6.The Shinto Shrine is a 

religious building in Japan. Out of respect, I will not expand on any content.   

  7.The contents of the railway station are still to be determined.

    Or Kana was just looking for a reason to spank?

The relationship between the spanking characters:

    Such as:  

The teacher spanked a student, The teacher spanked multiple 

students, Two people spanking one people, Punish your own ass(DIY), The student 

spanked the teacher.

The Body part of the punishment, the posture, the tool, the form of the 
punishment:

    The following words are not proper nouns because they are not easy to 

translate.

    

In fact, punishment can also include: spanking, palms, thighs and calves, 

soles of the feet, face.

    

Tools: the hand are the most gentle, in addition to ruler, board, leather, 

slippers, household tools, etc.

    Punishment add-ons such as required standing or kneeling as 

punishmentstanding, take buttocks in the air, reprimanding; There can also be 

soothing and coating medice.

    

Postures such as OTK, kneeling on the ground or bed, pressing on the bed or 

stool, diaper changing position, supporting the wall or stool, upright hands on 

knees, there are many postures.

    

Personally, I think clothes can enrich the visual effect of spanking, you 

can set more clothes in some non-school scenes (for example, the gymnastic suit, 

the design is not exquisite but makes the characters very cute).

You can also try to enhance the character's personality, try to apply it to the 

character's behavior, and the performance of the spanking. 

It's a stereotype, 

but visible changes in behavior can be a great visual aid.

    For example, introverts shift their weight inward and their posture 

downward. Cry when hit, scream when the pain is unbearable. The hand often 

grasps an object. 

Extroverts do the opposite.

    

This is a detail of animation presentation, not impoetant.

About Manifestation Mode:

about Playing method:

    Spanking is one way to play.

    

It could be looking at a single photo, looking at a motion picture. 

You can 

also use the mouse to click the key punishment, or even directly with the mouse 

spanking (this sense of interaction and substitution is very obvious, will also 

make your game to a level. in fact, I am very looking forward to the interactive 

gameplay. XD), but I know this is very difficult to made it.

    Because with your knowledge of the in-game files, you modeled and smoothed 

it through 3d modeling software, used keyframes to create animation sequences 

and then looped the animation short, including the girl who fell asleep in the 

first person in the health room: it was very clever. So it's hard to make direct 

interactions that the mouse can participate in.

    

I'll mention your animation a little bit, although it's already well done:

    First of all, the movement of the characters in the game is very real: it 

shows the elasticity of buttocks and chest, inertia and muscle tension, and 

drives the whole body to form a natural movement. Including clothing, hair and 

other minor body parts of the movement. That's all very well done.

    But the rhythm of spanking is a little fast, and the hand buffer can be fast 

or slow.

    for example: 

Fast spanking frequency, low hand force, but no respite, will 

be in a state of high pain.

    A slow spanking frequency, with a strong power but a slow frequency, gives 

the girls a chance to breathe, they can moan or exhale, and the trembling body 

can get a certain relaxation, which makes the characters more lovable.

    Of course, it depends on the specific situation.

There's a lot things I want to say, but in order to avoid too much nonsense, I'm 

going to stop there.

    I wanted to say something about the story, but you're the maker of the game,

    So I'm not going to get involved.

In the end:

    I would appreciate it if you would like to finish reading it!

    

You made a very wonderful game, I fully support you, please come on!!!

wish you have a happy life.

Deleted 3 years ago