The new character design is so nice! Just moving around and jumping felt good, I had a fun time just zooming around in the "Thanks for playing" room. One thing that might be nice to incorporate in the future is a sprint button, something such as holding down shift to activate a faster movement speed.
This demo evoked the feeling of a puzzle game well. There were quite a few moments where I entered a room and was just feeling "what". I enjoyed experimenting with what did and didn't work. One thing I found a problem with was how often I had to reset a room because I became soft-locked. It did remind me a bit of Baba is You in that regard though.
There was one room in which you had to throw the magnet through a bar, I felt that the bar was designed in a way that looked impassable and so was a bit confused why the magnet could be tossed over.
Overall this was fun to play! Thank you for your hard work!!