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The new character design is so nice!  Just moving around and jumping felt good, I had a fun time just zooming around in the "Thanks for playing" room.  One thing that might be nice to incorporate in the future is a sprint button, something such as holding down shift to activate a faster movement speed.  

This demo evoked the feeling of a puzzle game well.  There were quite a few moments where I entered a room and was just feeling "what".   I enjoyed experimenting with what did and didn't work.  One thing I found a problem with was how often I had to reset a room because I became soft-locked.  It did remind me a bit of Baba is You in that regard though.

There was one room in which you had to throw the magnet through a bar, I felt that the bar was designed in a way that looked impassable and so was a bit confused why the magnet could be tossed over.

Overall this was fun to play!  Thank you for your hard work!!