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this game is so weird i love it. the characters, the dialogue, the music, its all so funky and weird which is perfect for a game based around liminal space. my only criticism would be that the walking speed is a bit slow which wouldn't be a problem for this type of game except, judging from key fetch quest, for the fact theres going to be a lot of backtracking. other than that really excited for the full release!

(+1)

thank you so much! i went back and forth a lot on walk speeds, and i think it boils down to another one of the many flaws that come from me choosing to make this in rpgmaker. there's no fine slider between walk speeds, just a ladder of options. the base walk speed felt just a little bit too fast to me, especially for a game that is otherwise laid back and meant to not be rushed through. but, i guess i'll see based on how big future worlds get. thank you again!