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(+1)

I completely agree with your first point, I didn't know how to put it into words but you did it perfectly!
As for the second point, I'm not sure if I understand it correctly;
Basically you're saying you want a help tool that points the player in the right direction? Not like a tutorial, but an active tool throughout the game so that you're never confused about what to do? I agree with that, and I think the game tries to do that with the displayed code feature, but it falls off a little in some places
a tutorial could solve this as well, but I think a tool that is with you the entire game is more immersive

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