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This was delightful! Beautiful and really well put together tiny Metroidvania, and some really great difficulty scaling. Felt great every time I cleared the next hurdle.

Only suggestions I have is:

  • Could have pushed the "Evolution" bit by having the character grow wings when getting the double jump (perhaps they get bigger with more jumps?)
  • A little indicator on how many jumps I had left.

Fantastic work!

thanks for the suggestion.

At first I was thinking of wings as well, but I just not sure how to make the wings animation.