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The basic mechanics seem interesting, but a lot of it is not very clear: how do you get different planets? What does the upgrade button do? Are burnt cards lost, or are they shuffled back in the player's deck? Also I spent most of the time discarding stuff because I didn't get anything playable, and that's not really fun - or maybe I'm just stupid and didn't really get the game! :)

Designing an interesting card game in 10 days is definitely a hard task, and balancing it would be almost impossible - I actually think you did a really good job getting down the basics and the theme! If you decide to keep working on this game after the jam it could be really interesting!

Thank you for all the good feedback. Yes, Burnt cards are gone forever. The discard deck shuffles back in to the player deck. The upgrade deck places new cards into your player deck discard pile, that will then be shuffled back into the player deck. I absolutely agree that you get a ton of cards that do  nothing and are forced to discard that was because I ran out of time. There is a drawing mechanic that I was unable to get to on how a hand is supposed to be played out. I do want to continue this game so at some point that will all be working properly. This is what I would call a very anemic version. I appreciate you being able to see what I was going for. Thank you for taking the time to try it out.