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Well done! The game ran smoothly even when the graphics were high. There was a very accomplished atmosphere that reminded me of classic shooters. Some feedback:

- I would include some kind of minimap or map that you could take out instead of having several hanging on the walls. That way you would have more realistic feeling of wandering through a maze.

- There were some game mechanics that I didn't quite understand. Like what the Soulforce was for or why you needed to buy a body at the beginning.

- Would be great to have more weapons with theirs animations, visual and sound effects.

Great work! Had to be a lot of work and learning. Hope you develop it further :)

hank you so much for playing.  I think it was only 1 of the orbs that tell you what soulforce is for, definitely not enough. But Soulforce is your strength to possess a body in the world. In the game you never die. You are dead but without a body and have to buy one. When soulforce is empty you have no body and have to buy a new body. The idea was to make that you could purchase different types of bodies with different skills. I over-scoped for the jam way to much hahaha

Thank you so much for the feedback. Definitely gonna be looking at working on it and getting a more fleshed out version.