Nice work! Not easy pulling off an fps in the time allowed, the visuals when you fire or the enemies fire are very nice to look at! Great work, hope to see more!
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Terminal Tournament's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #457 | 2.268 | 2.571 |
Story | #487 | 2.016 | 2.286 |
Music | #553 | 1.764 | 2.000 |
Theme | #565 | 2.268 | 2.571 |
Fun | #586 | 2.268 | 2.571 |
Mechanics | #637 | 2.016 | 2.286 |
Aesthetics | #664 | 2.142 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Used various free assets from the Unity asset store including; Unity Standard Assets, SpaceSkies Free by Pulsar Bytes, The Sci-fi Gun collection from Black Curtain studio, Free Low-poly Sci-fi by Cuboom, Sci-fi gun Heavy from Factory of Models, Sci-fi loops pack 1 by Christopher Baklid, Sci-fi Music pack by Adam Bielecki, Sci-fi Futuristic handgun from Mobility Arts, Robot 1 by Baydinman, Sci-fi Enemies and Vehicles by Popup Asylum, and Kenney.nl UI Pack: Space Expansion. Environments were made with Probuilder.
Link to your source?
https://github.com/Dawnstargames/Terminal-Tournament-
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