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[Hobby] Creating lighting and atmosphere within Unity for Baldur's Gate/Pillars of Eternity style Fantasy demo

A topic by douglassophies created Nov 16, 2018 Views: 221
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The game has you play as a young child in an oasis within a large desert. As you explore you will come across a brutal event and be forced to make a decision. It is a short 20 minutes worth of game play where we are aiming for high calibre work to show off something we can be proud of.

We are a rather large team working on a RPG demo with about 20 minutes of gameplay that focuses on setting the scene for a wider game we hope to make. The first iteration of art is almost there but we still need someone to work on special effects: 1 outdoor and 1 indoor scene lighting and two screen visual effects.

We are a mix of students looking to get experience and professionals looking to work on something fun. It is relatively relaxed and we give plenty of allowance for real life issues but we expect frequent contact and updates.