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(+1)

This was a great idea, an interesting mix of genres - I enjoyed playing it!  Linking the jumping and shooting together gave it a rhythm-game like feel and helps it to stand out.

I didn't spot anything that indicated whether taking a hit would end the game or give you a buff (but that could just be me not noticing it), but other than that I felt it played really well.  

(1 edit)

I needed to add in more UI to clarify how that worked. 

There are 4 waves, if you die once during a wave you get buffed, die twice on the same wave and you lose the game. 

Any time you beat a wave the enemy gets a buff. And you can now die again and receive a buff, instead of losing the game.

Thank you for your feedback.