Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Good feedback, thanks! I'm considering removing durability as a mechanic. While it does add gameplay hours forcing to gather more materials it doesn't add that much fun to the game. Will tweak spoil rate as well!

(-2)

I think you should keep weapon durability in, for simple stone very early weapons shouldn't last too long, but when you start getting to metal weapons and armor they should be quite resilient, give players incentive to make them and also rewarding them.

Good point! All durability is the same currently but will definitely go through and update according to your suggestions! :)