Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

first impression. i think the dialogue is too long, kinda boring. the character name and their dialogue timing should differ. the character name should be shown first then his/hers dialogue. text fade at first start is too short for that kind of game (font).

when in-game, there is should be a tutorial for buttons. the flying character and bats need to be animated, few frames should do it.

at first pressing start, i dont know what to do next. should stay? should i move? i don't know. there is only Oblivion reference. this also needs to be fixed so they the players know the game is progressing.