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There's no real way to start this review without saying this: Yes! Only a few months after having played the demo for this game (a demo that was a couple of years old and had barely any updates), this game got a full release and I'm beyond happy because of it! 

Rota is a puzzle platformer that has your rotate your gravity and position boxes (also with changeable gravities) in order to collect gems and exits from each level. This simple concept lends itself beautifully to the game as there were a total of 50 unique levels; each level builds upon past levels in order to both be challenging while also making sure that the player has the strategies and techniques in order to progress through the game. The artwork is very springy and light which adds a nice feeling of warmth to the game while the music is chill and non-invasive; both of these honestly add to the atmosphere of the game in the way of allowing the player to just relax as they progress through the levels.

All in all, this was an amazing platformer that I wasn't too sure would ever see the light of day; it's a game that really understands how to teach the player new things, while continuously throwing obstacles at them that requires planning and past techniques!

My playthrough (this is version 1.0; some puzzles and techniques I used in here have probably been patched as of the newest versions :D):