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(+2)

Don't know if someone has mentioned this, but the L-shaped turn-gates don't turn if you are right next to them; you must back up and then go through them again. It feels strange that they suddenly become immobile if you have no momentum. Perhaps lean into this, giving them a shake effect if you aren't moving, or change it for consistency.

Also you can throw the magnet mid-movement or mid-jump, but cannot move mid-throw. Making this more consistent could be great (unless I missed an option or something)