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some of the jumps are a little to tight for a puzzle game. The movement fells alot better. 


i feel the exits are not that obvius. I restarted the tutorial level multipule times until i figured out how i was suposed to leave the level. 


I found some places that it was posible to get softlocked, i know there is a restart button but it feels kinda bad when you just figured it out just to have to do it all over again.


The hubworld is a good idea.  it is kinda bad how you spawn in on the left and all the levels are more and more to the right.


A few minor things but all in all a really good demo.