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Repxecutioner isn't gaining spikes.

Edit: I was using teddy bear sword.

why cant i post images

No idea, It may be an embedding issue or file type issue, I con't post images either. Do you get an error message that says "Character limit reached" or something?

This build is actually really good. I just started endless with it. The spice makes it so that all consumables have plus three rage, so in the spot where the green herb is, to the left of the duct tape, I would use the herb their, gain a full 25 HP from the seasoning and then I would use log to replenish the herbs. Since I get very high levels of rage, I have lots of shivs and hatchets that become very powerful. The purifying candle makes this build spike proof. I am hoping to get a cauldron since the log can recharge it. I am keeping the coal because I might get something helpful to recharge, maybe a rouges mask. The necklace next to it is the minus five HP and destroy a curse item. I should probably organize differently so I have space to destroy a big curse. the necklace at the bottom right has “when a weapon kills an enemy add six rage, [all of my kills are with a weapon,] does one damage to self each turn [I heal seventy five HP per turn unless I have to destroy a curse. Find someone who cares.]” tea, cleansing potion, and doge potion are for safety. I do not want to die to poison, and this build only works if I am not one shotted. I might die to sables since they do so much damage and multi attack. I want cauldron because it would add protection from these things through shield potions. I have also been hoping for a philosophers stone. I could use that to destroy worthless potions if I were to get the cauldron. I am surprised by how good this build is. To be clear, this is not a meme. It is destructive. When I killed king, I 62 rage. I really want to get a cauldron.

wow very cool and thanks for explanation

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This version of the build was much slower. I had both scimitar (with triple golden whetstone) and chain mail, both of which get more powerful when an adjacent item is destroyed. (Plus two block or one damage, respectively.) I also got the cauldron, so I got potions. While I was repeatedly using consumables to boost my weapons, I would instead of just making herbs, also make potions. This makes the build untouchable. I literally was almost invincible, since I would reasonably frequently get cleansing potions. It was usually ideal not to use them though, since this build uses rage, and the cauldron also gives me poison potions. Whenever I got bad potions, I could just destroy them with the philosopher’s stone. This still triggers the chain mail and scimitar. I am no longer vulnerable to being one hit killed, due to having armor, but also the red sweater gave me very high HP. It is very frustrating how long it takes to finish a fight with this build though, so I might just start a new run.

Every time I go for a mana build my game lags. Any suggestions? It doesn't happen for anything else but if I have like 3 or more manastones in my inventory everthing just starts lagging.

That's due to the flood flow algorithm used by Unity WebGL, and is unfortunately bound to happen. It's not apparent in the Steam release, though.

Thanks for the info. Only ten more months then

I've found that a lot of manastones on their own don't cause much lag, but when you have adjacent items that utilize the mana stones in some way (powering them up, requiring them, etc) then the calculations get insane and that's when lag happens a lot.
For example, if you have like 10 manastones and a wand, it's not that bad. 10 manastones a wand and a shield ring that uses mana, and now it's churning.

that is very helpful info thanks

This Legendary Blade Destroyed Enemies in 1 Hit!

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The archery runs in this game are so fun to play

agreed. only problem is that you don't have enough space for defense if you want to deal a lot of dmg.

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yesssssssssssss this is my best run in endless mode

how is floor 5 endless mode?

i recommend not going archer, its not bad its just hard

archer is good with mouse wood not nearly good as cleavers tho and im using a shield instead of a bow so mouse wood will be replaced with stop watch mouse wood doesn't work with shield spirit






(also floor 5 endless is a joke)

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Is there any reason to play past floor 1000? I heard there was a hidden boss, but didn't seem to get them.



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smh must be a bug i beat that boss alot of times (it's a joke how did you actually did it impressive)

how do you get such op loot? ive only got a hercule pavise ONCE and ive been playing for a month or two! is it just accumulating luck?

I was constantly having those things thrown at me throughout the run. The golden whetstone was the only thing I needed to farm, but honestly, with the assassin's blade hitting 7 times, I didn't need anywhere near as many as I used.

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F died to poison

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Just a suggestion, making sure displaced items don't end up behind the item limit prompt.

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can you make it so that if you leave a merchant, healer, or mystery event without buying anything it dosen't disappear

kind of - just click on a square around it and pass over it (i.e. come back to it later)... there is sadly no way to keep any in-game event present after you leave it...

This will be changed in a future update!

yess ive been wanting this so much thanks!

Almost perfect game. But i managed to lock myself inside a locked room and cant get out :p

what.

Yeah its a bug :) 

Same. But I'm playing on a mobile browser.

Seen it happen. When you unlock a door, but go to another locked door, it remembers the past direction to back away from the locked door. Basically the programming doesn't store the current location, instead using another value.

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This game is amazing. I have never seen a game as original and fun as this. 

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Just some pretty round numbers i guess. 9 Energy, 5 hits per 1. Also max block in 3 hit's central buckler has 10 haste (irrelevant coz of armor).Just some pretty round numbers

Ooooh nice, i had 2 ninja armors last run :D

Can Key Sword Beat The Final Boss?

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This was such a great build, and it's almost funny how empty the backpack is. I also like it because I started it with a Matthew's starter bow set, ran bows and arrows for a while, then switched to a dueling sword/slime sword duet because I thought it would be funny, then I got the Hawkeye bow and then everything was over. I later changed it out for a longbow, which might have been the losing mistake, but it also might not have been. I lost to a floor 15 Badger Boss, unfortunate that it was just too tanky for my many damage. 7 energy per turn, rapid scaling damage with belt of knives.

quá hay

Hey! You can start from Matthew by pressing "M"! Hope you will consider rating the game again!

cảm mơn vì đã chỉ tôi không hiểu tiếng anh

cảm mơn vì đã chỉ tôi không hiểu tiếng anh

Bạn có thể bắt đầu từ Matthew bằng cách nhấn "M"

Hy vọng bạn sẽ đánh giá trò chơi một lần nữa :)

i was trying to do an archery run without a bow and  it some how shifted to cleaver run (left facing jack cleaver has +1 rage and 25% bonus damage)


how can you do an archery run without a bow?

shield spirit

yeah i get it now thanks

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Floor 300

7 energy in first turn

First energy is ~151k dmg (Builds ~140 rage per energy)

Second energy probably does 400k

No money so no health increase, but who cares when you two-shot King every time

Alas, my cheesy letter-buffed BIGG SORDD didn't last forever. Too bad I didn't get any good armor from trading in Legendaries, I might have permanently broken the game.

God, I hate when this happens... Do i go Rapier or Longbow?

longbow

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Ranking all relics since im bored:

Frog Totem: A

Pretty good relic, but it's not conductive fore some reason. More efficient mana per turn than wizard's cap; 3m+2m from spellbook/4m from cap.

Windmill: A

Again, more effective than crimson energy, which needs 3 spaces when placed in a corner and windmill only two.

Tusk: B

Worse than glass bottle most of the time.

Stopwatch: A

Belt of knives is better for cleavers, but stopwatch is better for anything else really.

Spicy Ginger: B

Consumables are quite common, but outclassed by belt of knives which adds 3 damage if you have a shiv or a hatchet.

Spice: B

Pretty good relic for water flasks or old log. Synergies with seasonings.

Shield Spirit: S

Allows you to use assassin's dagger or cleavers with only one energy, Synergies with hercule's pavise.

Sandwich: B

Triples the effect of seasonings.

Ore: D

Outclassed by almost every relic, even the niche ones like spicy ginger because consumables are easier to find than gems and it's diagonal as well.

Mouse Wood: S

Makes arrows one shot everything.

Hourglass: C

Very niche. Pairs well with beserker's club or one of the ethereal weapons.

Glass Bottle: A

Free extra damage! Makes shield spirit or soldier's buckler useless.

Fluffy Cotton: A

Wands provide an easy way to refill one mana per turn. The mana bonus originates from the fluffy cotton, not the wand.

Coral: A

Scales more with extra energy.

Conductor: B

Good with doru/pick axe.

Cleansing Flame: S

A must-have for cleavers.

Bombstone: C

Its only use is for ethereal weapons. Good with etheral blade and makes it deal 72 damage per energy. It appear i underestimated it for arrows, so now it's a c.

Barbell: A

Similar to mouse wood but with a weaker effect.

Belt of knives: S

Makes shivs or hatchets give +3 damage to adjacent weapons.

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6 Energy per turn, smiling face, doing 3,5k dmg each turn, smiling face, + 1000 dmg each turn, SMILING FACE

very nice game, unlucky i cant win floor 16 with my build :( (i load the game for this screenshot, i had 209 hp) poison is the only thing that can kill you...

This game need an expansion after you achieve endless mode some times

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This is just the demo, the full game will release on Steam in April of next year, though there's a lot of Alpha/Beta testing until then (from what I can tell only Kickstarter Backers can access Alpha, but it'll be released to the public on Beta launch).

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The proper way to use Earthstone Blade

Died to grandmaster burn cause I didn't have enough healing:(

Isn't that heavy? How is it up there?

The balloon carried it... somehow

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Behold My Spiky Nunchucks! 800 Spike in One Turn!

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Got a bit of armor

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this  is super cursed

this is cursed

HA GET IT? LIKE CURSES?

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This is a masterpiece

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Man those Bat chaps are no joke on endless.

rip to this great run

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i just found out that pressing the space key makes you end your turn, after 3 months playing this game LOL

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omg thank you

WHAT?

Somehow I have played this game since its first day and never new this.

f in the chat for this amazing run

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why does the game never have any healers when i need them

Very addicting game. It's just too bad that the level scaling curve isn't very balanced. You can have a really great setup but no matter what, eventually the enemies will out scale you faster. No matter how much you optimize your build, if you don't get insanely lucky to constantly upgrade it, you will eventually just run into a wall you can't overcome, through no real fault of your own.

You can build very tanky, with massive heals and scaling damage, but the enemies just get tankier, deal more damage, start laying curses on you every turn, etc. There's just no build that scales enough to keep up.

I'm not sure what the game/developer wants me to build here... If I go full damage, eventually I run into enemies that abuse that with spikes or just massive walls of HP. If I go more of a tank build, the enemy damage just out scales it until 50 armor is nothing, and each turn has you taking 100 damage total.

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addictive not "addicting"

The only reason you're dying is because you haven't gotten a good enough build yet. For the enemies with spikes, there is a relic "Cleansing Candle" that removes spikes when you attack. 50 armor is not enough. With items like archangel armor, the forge event which adds haste onto shields, or the item "Pretty Anklet", you can get haste which with structures or helmets, can get to the 999 block cap, although poison will kill you if you only block. With Assasin's Dagger, which gets one extra damage per kill, you can get to floor 100 and theoretically get to any floor you want. 

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Exploding Ethereal Arrows! The most lethal bow build!

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