I’m considering changing the engine but right now I’m lacking the resources to do such a huge change
Now that I had some free time to play after I downloaded it, I see that, I was wrong about the mouse support.
This game can be played well with mouse only :)
I'm not sure wether the RPG Maker engine improved over the years or you managed to find or create some good plugin/addon for it to make it work correctly, but you have done it well:
Clicks register at the right place, at the right time :)
At the same time, playing this game made me also remember some other reasons why I hate and avoid RPG Maker games. However unlikely I tought, you did actually solve the mouse problem, so maybe you can also manage to fix the following two problems:
1. There is no way to save/load/exit during conversations. Good story-rich games should have very long conversations, story events and scenarios, but the thing gets tedious if it is not possible to just save and exit in the middle of a long scene. Also, beacuse in these types of immersive story games, there should be a branching plot, with meaningful choices, it's only natural, that pepole wanna experiment around freely, saving before choices and then loading back to try an other choice, so this is an important standard feature which is implemented in every decent visual novel.
2. There is no way to configure wether to skip only the already read text, or all text. I saw that you have implemented a skip feature, but I still not used it, becuse I suspect that it would just skip all text. This also connects to problem 1., beacause I don't want spoilers, so if I need to save and exit the game during a long story part, then I do not wanna skip ahead only to be able to save the game, and also do not wanna reread everyting next time if I choose to just quit and reload an older save before the happening of the conversation event. Also, in a story-rich game with a branching plot and meaningful choices, there should be a way to skip only the already read text, so at the next time a player replays the game and would wish to go on a different route, he can automatically skip the already read text.
Anyway, I'm not sure, wether I should be happy or feel worried, that you are even willing to consider changing the game engine now. From what I experienced in this game so far, I understand, that it has already a lot of content, and reimplementing it all would be a total development nightmare.
I also noticed, that there is some built-in google forms survey in the game, about giving feedback or something like that. I would be happy to do it, but I can not, becuse I use my windows pc offline only, and the game does not open the form in a browser, so I can not get the link to copy over to my Linux computer which I use online. So, can you maybe post here the URL of the survey, or display it in readable form in-game, in the next update? I guess I gonna take my time checking this game out, so no need to rush tough.
Huh, I just noticed I wrote a full wall of text, so thanks for reading it if you read it xD
Thank you for playing and pointing these problems out!
I think most of them can be solved halfway more or less, I’m using lots of workarounds to bring most of the systems in their current state. This is why I’m considering changing the engine too, not changing it myself but hire someone to help me over time to port / improve everything over other engine.
Regarding the survey that would be a great idea indeed, I’ll see how we get to implement this.
Thank you very much for giving our game a chance, such forms of support helps us a lot!