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(1 edit)

This has to be the most detailed comment I've ever seen, much appreciated off the bat :o

Yeah, I noticed afterwards I was a little unkind with a lot of the jumps. There were a few of them I got to in testing and actually had already adjusted to a major degree that I had trouble with. Definitely have some tweaking to do with the geometry for future updates.


Actually, I did have a test room I wanted to hook up but ultimately decided against. I'll definitely implement it into the menu at the very least in the next update, I can understand needing to get used to Clunky a bit


Thanks on the style points, Lofty was a huge part of that. Between both of our graphics a lot of it came out great, although I'm still not quite sure what happened in the Dino level. Not sure which bats you're referring to though, I hope I didn't upload the old .ROM and you played that :$



Definitely going to take a once over at all the hitboxes, change the checkpoint system, make a better in game menu. I'll wait until all the ratings and such are done before I make it live, but I have high hopes for Clunky and his little adventure in the future myself :)


...also, this was a 7 day jam? I learned about it like 2 days in then I think.